

In running an art business, wearing many hats is a wardrobe you have to get used to. It’s nearly impossible to create or produce quality work while scheduling deliveries and drafting the best plan of attack to market which often gets pushed to the back burner. The worst part is: your enthusiasm in what you sell or do doesn’t always translate to traction. And that’s okay. How is that okay?
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Nudity has been present in art for just about as long as humans have been creating it. Often homages to fertility and expression of appreciation for the human form. It was a fair game at that point. But times have changed and although the theme is open to consideration during the 21st century, it has grown to be more sensitive and offensive to a few.
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Let’s talk about the definition of a design system. The objective of this class is to develop a clear understanding of what a design system is and learn how to incorporate them in projects involving design to dev handovers. Also, for the participants to learn the basics of building a design system.
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As multi-disciplinary designers go, we often get into situations where our schedules conflict with one another. We have Sprints to help us and our teams ensure we deploy the best product on time. We have user journeys to help us designers empathize and map out how usually a user interacts with a service or product. We’re looking at systems or people. We’re looking at future state and current state. We investigate, then we come back to reflect and retrospect. We look at patterns that would help us design impactful platforms and apps. But is it a work that help us designers grow? Do we even have enough time and headspace to grow?
Read MorePersona template comes with 6 different home layouts. Choose the one you like or mix components to create your own unique website.
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